Showing 6 results
Projectile Motion
Visualize 2D projectile trajectories with adjustable launch angle, initial velocity, and gravitational acceleration. Observe how each parameter affects range, maximum height, and time of flight in real time.
Buoyancy & Archimedes Principle
Drop objects of different densities into fluid of adjustable density. Observe buoyant force, weight, and net force to predict whether objects sink, float, or remain neutrally buoyant — all in 3D.
Velocity-Time Graph Explorer
Explore kinematic motion through an interactive velocity-time graph. Adjust initial velocity and acceleration to see how the v-t graph changes in real time, with a 3D ball moving along a track. Identify slope as acceleration and shaded area as displacement.
Free Body Diagram Builder
Interactively build free body diagrams for a block on a flat surface or inclined plane. Adjust mass, applied force, friction coefficient, and incline angle to see all force vectors update in 3D. Watch the net force and acceleration calculate in real time via Newton's Second Law.
Pendulum Oscillation
Explore a 3D pendulum with adjustable length, mass, initial angle, gravity, and damping. Watch the θ(t) graph update live and discover that period depends only on string length and gravity — not mass. Try Moon, Mars, and Jupiter gravity settings!
Newton's Second Law
Launch a block across a 3D track and watch F = ma play out in real time. Adjust applied force, mass, and kinetic friction to see how each affects acceleration. A live v(t) graph builds as the block moves. Verify that F_net = ma with the on-screen HUD.